From IEEE Task Force on Player Satisfaction Modeling
Contents |
About the Task Force
Welcome to the official wiki of the IEEE Task Force on Player Satisfaction Modeling (PSM).
The primary focus of this task force is on the use of Computational Intelligence (CI) for modeling and optimizing the player's perceived satisfaction during gameplay. Other approaches beyond CI are also investigated. The requirement of computational models (cognitive or affective) of Player Satisfaction stems from the need for enhanced player experience. Given the complication of satisfaction as a mental state and human individualism, the construction of player satisfaction models proves to be a very challenging and interesting problem for computational intelligence and game AI.
IEEE-PSM task force covers all dissimilar approaches regarding quantitative player satisfaction modeling and CI/AI for augmenting playing experience. On that basis, we attempt to encourage a dialog among researchers in the AI, human-computer interaction, cognitive modeling, affective computing and psychology disciplines who investigate dissimilar methodologies for improving user (player) experiences. Research areas relevant to PSM include, but are not limited to, the following:
Player Satisfaction Modeling
- Empirical Models
- Psychological Models
- Cognitive Models
- Affective Models
Optimizing Player Satisfaction
- Expert knowledge techniques
- Computational Intelligence techniques
- Adaptive learning
Calls for Papers
- 2010 IEEE Symposium on Computational Intelligence and Games Copenhagen, Denmark, August 18-21, 2010.
- Artificial Life XII, Odense, Denmark, August 19-23, 2010.
- 2010 IEEE World Congress on Computational Intelligence, Barcelona, Spain, July 18-23, 2010
- Special Issue on Information-Centric NetworkingCalls for Papers: Computer Science: Elsevier (January 01, 1970 01:00)
- Special Issue on 3D facial behaviour analysis and understanding.Calls for Papers: Computer Science: Elsevier (January 01, 1970 01:00)
- A Universal Identifier for Computational Results received third prize for the Grand ChallengeComputer Science News Feed from Elsevier (January 01, 1970 01:00)
- Grand Challenge Second Prize went to SHAREComputer Science News Feed from Elsevier (January 01, 1970 01:00)
- The Collage Authoring Environment won first prize at the Executable Paper Grand Challenge.Computer Science News Feed from Elsevier (January 01, 1970 01:00)
- CFP MeCBIC 2011:Calls for Papers: Computer Science: Elsevier (January 01, 1970 01:00)
- Elsevier Author Received 2010 Turing AwardComputer Science News Feed from Elsevier (January 01, 1970 01:00)
- CFP for Workshop on Mathematical WikisCalls for Papers: Computer Science: Elsevier (January 01, 1970 01:00)