Publications
From GameAI
List of Selected Publications
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Yannakakis, G. N., Martínez, H. P., Jhala, A. - Towards affective camera control in games
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Pedersen C., Togelius J., Yannakakis, G. N. - Modeling Player Experience for Content Creation
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Shaker, N., Togelius, J., Yannakakis, G. N. - Towards Automatic Personalized Content Generation for Platform Games
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Burelli, P., Yannakakis, G. N. - Combining Local and Global Optimisation for Virtual Camera Control
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Mahlmann, T., Drachen, A., Canossa, A., Togelius, J., Yannakakis, G. N. - Predicting Player Behavior in Tomb Raider: Underworld
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Martinez, H. P., Hullett, K., Yannakakis, G. N. - Extending Neuro-evolutionary Preference Learning through player Modeling
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Salge, C., Mahlmann, T. - Relevant Information as a Formalised Approach to Evaluate Game Mechanics
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Burelli, P., Yannakakis, G. N. - Global Search for Occlusion Minimisation in Virtual Camera Control
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Yannakakis, G. N., Hallam, J. - Real-time Game Adaptation for Optimizing Player Satisfaction
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Yannakakis, G. N. - Preference Learning for Affective Modeling
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Yannakakis, G. N., Hallam, J., Lund, H. - Entertainment capture through heart rate activity in physical interactive playgrounds
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Yannakakis, G. N., Hallam, J. - Towards Optimizing Entertainment in Computer Games