| Mario Level Generation Competition Opens Its Doors
| 31 January, 2011
|
| IT Thesis of the Year is an International Hit
| 28 October, 2010
|
| Game-miners grapple with massive data
| 1 October, 2010
|
| Online games are a gold mine for design ideas
| 23 August, 2010
|
| Spil og leg skal gøre genoptræning sjovere (in Danish)
| 12 May, 2010
|
| Wii makes rehabilitation fun in front of flat screen (in Danish)
| 7 May, 2010
|
| Wii-hab, conflict resolution and adaptive games, TV documentary
| 24 March, 2010
|
| Games for Change, TV documentary
| 24 March, 2010
|
| I legeværelset, Weekendavisen, Nr. 6, (in Danish)
| 12-18 March, 2010
|
| Des jeux vidéo sur mesure (in French)
| 09 December, 2009
|
| Spillertyper DR2 Radio
| 25 October, 2009
|
| Should Computer Games Adapt to the Way you Play?
| 13 October, 2009
|
| Classifying Players For Unique Game Experiences
| 12 October, 2009
|
| Adaptive games promise high scores for everyone New Scientist, issue 2729
| 07 October, 2000
|
| Mario AI Competition
| 05 October, 2009
|
| A.I. tested on ‘Super Mario’ video game
| 17 August, 2009
|
| Quand c'est l'ordinateur qui joue à Mario (in French)
| 07 August, 2009
|
| Race is on to evolve the ultimate Mario New Scientist
| 05 August, 2009
|
| Computeren måler om du morer dig (in Danish)
| 13 June, 2009
|
| Fremtidens spil har humor (in Danish)
| 10 June, 2009
|
| Game that develops itself could save industry
| 21 January, 2009
|
| Can we Create Fun Games Automatically?
| 15 January, 2009
|
| Computerspil: Utroligt facinerende Born & Unge Magazine, nr. 15 (in Danish)
| 2009
|
| Computer game shifts up a gear if kids act bored New Scientist, issue 2622,
| 24 September, 2007
|
| Driving systems aim to drive dirty New Scientist
| 23 March, 2007
|
| Another Step Towards the Driverless Car
| 22 March, 2007
|